Lord Kelvin

Personal

Arnis Scoreboard

A real-time scoring and timer system for an Arnis tournament, designed for live match use.

Summary

  • BuiltBuilt score controls and timer interactions.
  • ProblemTournament scoring needed to be simple, fast, and readable in a live competition setting.
  • ImpactSupported real-time scoring during an Arnis tournament.

Problem

Tournament scoring needed to be simple, fast, and readable in a live competition setting.

Tournament scoring needed to be simple, fast, and readable in a live competition setting.

What I Built

3 key contributions that defined the build

  • Built score controls and timer interactions.
  • Designed a focused layout for live use.
  • Implemented responsive behavior for different screen contexts.

Key Decisions

Tradeoffs and approaches that shaped the final outcome

Challenge

Making controls obvious under event pressure.

Approach

Prioritized large visual states and direct controls.

Challenge

Keeping score and time readable from a distance.

Approach

Kept the interface narrow and task-specific.

Impact

Supported real-time scoring during an Arnis tournament.

  • Supported real-time scoring during an Arnis tournament.
  • Created a practical event tool rather than a demo-only project.